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AGFPRO and PREMIUM DLC Updating

STEAM USERS ONLY

  • Back Up Content

  • Delete Content

  • Download NEW Content

  • Installation

  • Important file locations

 

The BASICS of how to use AGF

 

  • Overall Work Space

  • Basic Window Menus 

  • Radial Menus

  • Multiple Camera Navigation Controls

  • Simple Grid Features

 

AGFPRO Tutorial 001

The GRID EDITOR and features of the GRID

 

  • Overall Grid Editor and Features

  • Basic Grid Use

  • How Objects Snap to the Grid

  • How the Grisd can be set to Specific Heights

  • Grid Keyboard Shortcut Commands

 

AGFPRO Tutorial 002

Terrain Editor in Combination with the Grid Editor

 

  • Terrain Sculpting

  • Flattening the Terrain

  • Creating Paths and Switchbacks

  • Painting the Terrain

  • Rotation of the Terrain Brush

  • Vegetation Application

  • Global Vegetation Editing

 

AGFPRO Tutorial 003

How to Import AGF Scene Files into Unity Free and Pro

 

  • Importing AGF Scene Loader Package into Unity

  • Importing Unity Character Controler

  • Accessing the AGF Scene Loader Tool

  • Setting “Source Directory” path to your AGF Asset Packs

  • Step 01. Instantiate the Intergration Prefab

  • Step 02. Configuration of Main Camera

  • Step 03. Load AGF Scene into Unity

  • Play your AGF Scene in Unity

 

AGFPRO Tutorial 004

AGFPRO Scene Loader Doc for Unity 4.3.4

 

  • AGF Scene Loader for the latest version of Unity 4.5.1 is in development and will be released Mid July 2014 .

AGFPRO Asset Packager

How to Create AGF Asset Bundles in Unity Pro for use in AGF

 

  • Importing AGF Asset Packager - Package into Unity Pro

  • What is in the AGF Asset Packager

  • Where the "read me" files are for the Asset Packager

  • What Source Assets are avialable in the Asset Packager

  • Texture Nomenclature

  • Create a Terrain Texture Pack

  • Importing the Terrain Texture Pack into AGF

 

This document walks you through the process of making assets packs in Unity 4.3.4 *PRO for use AGF 

 

  • Installation / Unity Import of Package data

  • How to package assets from Unity for use in AGF

How to make very large rolling terrains in AGF quickly

 

  • Setting up AGF for fastest feedback

  • Using the Modify Menu in the Terrain Editor 

  • Sculpting the Terrain

  • Adding Textures and Vegetation

  • Play Testing the completed Terrain

 

AGFPRO Tutorial 006

Tutorial ZFPS01- PART 01
How to Create Buildings and Gameplay using
the Assets Provided in the Zombie FPS Player. 

 

  • Creating new Scene.

  • Scene Name Nomenclature.

  • Importing Asset Packs.

  • Proper Grid Settings for the Buildings.

  • Placement and rotation of the assets.

  • Alignment of assets to the normals.

  • Start and End locators

 

Tutorial ZFPS01- PART 02
How to Create Buildings and Gameplay using
the Assets Provided in the Zombie FPS Player.

 

  • Sending a Scene file to the External Zombie Player.

  • Start and End Locators.

  • Location of Zombie Assets after import.

  • Adding Characters to your Scene.

  • Scene Linking and Loading Nomenclature.

  • Making Changes to Scene Files.

  • Reloading Scenes.

 

AGFV3 Lets Build an FPS Map 
Using the "Bonus" Assets provided in the Zombie FPS Player DLC - we show users how to build an FPS Map.

 

  • How to Load Assets into your warehouse.

  • How to "Select" and "Add" Assets to be used in your scene.

  • Placement of Assets and using Dropdown for more variations.

  • Applying "Transforms" to Assets while on tooltip.

  • Placing "Start" and "End" Locators to Play your map.

 

Battlemat Manual
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