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Why was AGFPro Developed?


AGFPro is specifically designed to be an effective, easy to use production extension tool for use with Unity 5 and is not intended to replace Unity 5; however, AGFPro does not need Unity to run. AGFPro is a level/map editor and is not a game engine or game creation framework.

 

Importing of scenes made in AGFPro into Unity 5 is supported through AGFPro tools that are included with the product.

 

Imported AGFPro scenes are analogous to any other scene made in Unity3D. Allowing users to use, edit or append the scene as they would any other scene made in Unity3D. All scripts and batch processing tools that are necessary to export additional and/or original asset packs for use with AGFPro are inherent to AGFPro; Once assets are exported using Unity 5 and the AGFPro asset packaging tools, the assets are available in AGF without
having to go back into Unity 3D and developers can complete their map creation from AGFPro.

 

AGFPro Basic and AGFPro Premium have been tested and are able to be used wiht Unity 5.x

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